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			262 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			262 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/* Copyright 2022 Mozilla Foundation
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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import { binarySearchFirstItem } from "./ui_utils.js";
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/**
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 * This class aims to provide some methods:
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 *  - to reorder elements in the DOM with respect to the visual order;
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 *  - to create a link, using aria-owns, between spans in the textLayer and
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 *    annotations in the annotationLayer. The goal is to help to know
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 *    where the annotations are in the text flow.
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 */
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class TextAccessibilityManager {
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  #enabled = false;
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  #textChildren = null;
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  #textNodes = new Map();
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  #waitingElements = new Map();
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  setTextMapping(textDivs) {
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    this.#textChildren = textDivs;
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  }
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  /**
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   * Compare the positions of two elements, it must correspond to
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   * the visual ordering.
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   *
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   * @param {HTMLElement} e1
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   * @param {HTMLElement} e2
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   * @returns {number}
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   */
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  static #compareElementPositions(e1, e2) {
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    const rect1 = e1.getBoundingClientRect();
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    const rect2 = e2.getBoundingClientRect();
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    if (rect1.width === 0 && rect1.height === 0) {
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      return +1;
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    }
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    if (rect2.width === 0 && rect2.height === 0) {
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      return -1;
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    }
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    const top1 = rect1.y;
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    const bot1 = rect1.y + rect1.height;
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    const mid1 = rect1.y + rect1.height / 2;
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    const top2 = rect2.y;
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    const bot2 = rect2.y + rect2.height;
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    const mid2 = rect2.y + rect2.height / 2;
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    if (mid1 <= top2 && mid2 >= bot1) {
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      return -1;
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    }
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    if (mid2 <= top1 && mid1 >= bot2) {
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      return +1;
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    }
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    const centerX1 = rect1.x + rect1.width / 2;
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    const centerX2 = rect2.x + rect2.width / 2;
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    return centerX1 - centerX2;
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  }
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  /**
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   * Function called when the text layer has finished rendering.
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   */
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  enable() {
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    if (this.#enabled) {
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      throw new Error("TextAccessibilityManager is already enabled.");
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    }
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    if (!this.#textChildren) {
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      throw new Error("Text divs and strings have not been set.");
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    }
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    this.#enabled = true;
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    this.#textChildren = this.#textChildren.slice();
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    this.#textChildren.sort(TextAccessibilityManager.#compareElementPositions);
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    if (this.#textNodes.size > 0) {
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      // Some links have been made before this manager has been disabled, hence
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      // we restore them.
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      const textChildren = this.#textChildren;
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      for (const [id, nodeIndex] of this.#textNodes) {
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        const element = document.getElementById(id);
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        if (!element) {
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          // If the page was *fully* reset the element no longer exists, and it
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          // will be re-inserted later (i.e. when the annotationLayer renders).
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          this.#textNodes.delete(id);
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          continue;
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        }
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        this.#addIdToAriaOwns(id, textChildren[nodeIndex]);
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      }
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    }
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    for (const [element, isRemovable] of this.#waitingElements) {
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      this.addPointerInTextLayer(element, isRemovable);
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    }
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    this.#waitingElements.clear();
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  }
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  disable() {
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    if (!this.#enabled) {
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      return;
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    }
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    // Don't clear this.#textNodes which is used to rebuild the aria-owns
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    // in case it's re-enabled at some point.
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    this.#waitingElements.clear();
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    this.#textChildren = null;
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    this.#enabled = false;
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  }
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  /**
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   * Remove an aria-owns id from a node in the text layer.
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   * @param {HTMLElement} element
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   */
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  removePointerInTextLayer(element) {
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    if (!this.#enabled) {
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      this.#waitingElements.delete(element);
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      return;
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    }
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    const children = this.#textChildren;
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    if (!children || children.length === 0) {
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      return;
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    }
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    const { id } = element;
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    const nodeIndex = this.#textNodes.get(id);
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    if (nodeIndex === undefined) {
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      return;
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    }
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    const node = children[nodeIndex];
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    this.#textNodes.delete(id);
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    let owns = node.getAttribute("aria-owns");
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    if (owns?.includes(id)) {
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      owns = owns
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        .split(" ")
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        .filter(x => x !== id)
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        .join(" ");
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      if (owns) {
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        node.setAttribute("aria-owns", owns);
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      } else {
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        node.removeAttribute("aria-owns");
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        node.setAttribute("role", "presentation");
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      }
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    }
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  }
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  #addIdToAriaOwns(id, node) {
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    const owns = node.getAttribute("aria-owns");
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    if (!owns?.includes(id)) {
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      node.setAttribute("aria-owns", owns ? `${owns} ${id}` : id);
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    }
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    node.removeAttribute("role");
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  }
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  /**
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   * Find the text node which is the nearest and add an aria-owns attribute
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   * in order to correctly position this editor in the text flow.
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   * @param {HTMLElement} element
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   * @param {boolean} isRemovable
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   * @returns {string|null} The id in the struct tree if any.
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   */
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  addPointerInTextLayer(element, isRemovable) {
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    const { id } = element;
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    if (!id) {
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      return null;
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    }
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    if (!this.#enabled) {
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      // The text layer needs to be there, so we postpone the association.
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      this.#waitingElements.set(element, isRemovable);
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      return null;
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    }
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    if (isRemovable) {
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      this.removePointerInTextLayer(element);
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    }
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    const children = this.#textChildren;
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    if (!children || children.length === 0) {
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      return null;
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    }
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    const index = binarySearchFirstItem(
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      children,
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      node =>
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        TextAccessibilityManager.#compareElementPositions(element, node) < 0
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    );
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    const nodeIndex = Math.max(0, index - 1);
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    const child = children[nodeIndex];
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    this.#addIdToAriaOwns(id, child);
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    this.#textNodes.set(id, nodeIndex);
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    const parent = child.parentNode;
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    return parent?.classList.contains("markedContent") ? parent.id : null;
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  }
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  /**
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   * Move a div in the DOM in order to respect the visual order.
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   * @param {HTMLDivElement} element
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   * @returns {string|null} The id in the struct tree if any.
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   */
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  moveElementInDOM(container, element, contentElement, isRemovable) {
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    const id = this.addPointerInTextLayer(contentElement, isRemovable);
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    if (!container.hasChildNodes()) {
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      container.append(element);
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      return id;
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    }
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    const children = Array.from(container.childNodes).filter(
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      node => node !== element
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    );
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    if (children.length === 0) {
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      return id;
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    }
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    const elementToCompare = contentElement || element;
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    const index = binarySearchFirstItem(
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      children,
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      node =>
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        TextAccessibilityManager.#compareElementPositions(
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          elementToCompare,
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          node
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        ) < 0
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    );
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    if (index === 0) {
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      children[0].before(element);
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    } else {
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      children[index - 1].after(element);
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    }
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    return id;
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  }
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}
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export { TextAccessibilityManager };
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