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			This commit is contained in:
		
							
								
								
									
										136
									
								
								web/draw_layer_builder.css
									
									
									
									
									
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										136
									
								
								web/draw_layer_builder.css
									
									
									
									
									
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/* Copyright 2014 Mozilla Foundation
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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.canvasWrapper {
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  svg {
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    transform: none;
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    &.moving {
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      z-index: 100000;
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    }
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    &.highlight,
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    &.highlightOutline {
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      &[data-main-rotation="90"] {
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        mask,
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        use:not(.clip, .mask) {
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          transform: matrix(0, 1, -1, 0, 1, 0);
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        }
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      }
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      &[data-main-rotation="180"] {
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        mask,
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        use:not(.clip, .mask) {
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          transform: matrix(-1, 0, 0, -1, 1, 1);
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        }
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      }
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      &[data-main-rotation="270"] {
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        mask,
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        use:not(.clip, .mask) {
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          transform: matrix(0, -1, 1, 0, 0, 1);
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        }
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      }
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    }
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    &.draw {
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      position: absolute;
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      mix-blend-mode: normal;
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      &[data-draw-rotation="90"] {
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        transform: rotate(90deg);
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      }
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      &[data-draw-rotation="180"] {
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        transform: rotate(180deg);
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      }
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      &[data-draw-rotation="270"] {
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        transform: rotate(270deg);
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      }
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    }
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    &.highlight {
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      --blend-mode: multiply;
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      @media screen and (forced-colors: active) {
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        --blend-mode: difference;
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      }
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      position: absolute;
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      mix-blend-mode: var(--blend-mode);
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      &:not(.free) {
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        fill-rule: evenodd;
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      }
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    }
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    &.highlightOutline {
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      position: absolute;
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      mix-blend-mode: normal;
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      fill-rule: evenodd;
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      fill: none;
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      &:not(.free) {
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        &.hovered:not(.selected) {
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          stroke: var(--hover-outline-color);
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          stroke-width: var(--outline-width);
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        }
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        &.selected {
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          .mainOutline {
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            stroke: var(--outline-around-color);
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            stroke-width: calc(
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              var(--outline-width) + 2 * var(--outline-around-width)
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            );
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          }
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          .secondaryOutline {
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            stroke: var(--outline-color);
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            stroke-width: var(--outline-width);
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          }
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        }
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      }
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      &.free {
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        /*
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          When drawing the outline we use a mask in order to remove the parts
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          that are inside the shape. Unfortunately, this removes the part of the
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          outline that is inside the shape. To "fix" this we increase the width
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          to have what we want to be visible outside the shape.
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          This is not a perfect solution, but it works well enough.
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        */
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        &.hovered:not(.selected) {
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          stroke: var(--hover-outline-color);
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          stroke-width: calc(2 * var(--outline-width));
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        }
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        &.selected {
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          .mainOutline {
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            stroke: var(--outline-around-color);
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            stroke-width: calc(
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              2 * (var(--outline-width) + var(--outline-around-width))
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            );
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          }
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          .secondaryOutline {
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            stroke: var(--outline-color);
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            stroke-width: calc(2 * var(--outline-width));
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          }
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        }
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      }
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    }
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  }
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}
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